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Jungle Expedition · three dice

Canopy Dice

Sic bo is the simplest table game to learn and one of the easiest to misread. Three dice land at once; you stake on how they add up. Every box on this layout carries the number of rolls in 216 that win it.

Virtual coins · no cash value Stake several boxes at once Standard payouts
Coin balance 10,000

Play money only. Coins have no cash value, cannot be bought and cannot be cashed out.

Staked this roll: 0 coins

Chip size

Even-money boxes

Exact totals

Pick a chip size, tap any box to stake it, then roll. Stakes can sit on as many boxes as you like in the same roll.

Coins are free play money. They have no monetary value, cannot be purchased, cannot be won as prizes and cannot be exchanged, redeemed or withdrawn.

The rules, in full

Three dice are rolled together and the result is read two ways: the total of all three, and whether all three match.

Small and Big

Small covers totals from 4 to 10; Big covers 11 to 17. Both lose to any triple, which is the detail newcomers miss. Take the triples out and each side wins 105 of the 216 equally likely rolls — 48.61%, not the half it looks like. At 1 to 1 that leaves a house edge of 2.78%, the best value on the layout.

Exact totals

A stake on a specific total wins whenever the three dice add to it, triples included. Totals near the middle are common and pay little; the ends are rare and pay a lot. A total of 4 can only arrive as 1-1-2 in three arrangements, which is why it pays 60 to 1 — and why it is the most expensive bet here at a 15.3% edge.

Any triple

Wins when all three dice match, whatever the number. Six of the 216 combinations do that, and it pays 30 to 1, for an edge of 13.9%.

Settling

Every staked box is settled on its own. "Pays 30 to 1" means a winning 50-coin stake returns 1,550 coins: the 1,500 won plus the 50 staked. Stakes are cleared after each roll.

Three dice on a stone slab framed by jungle leaves, vines and a carved mask
The full picture

What every box on this table is worth

Three dice produce 216 equally likely combinations. Divide the winning combinations by 216 and multiply by what the box returns, and you have the expected return of every bet in the game.

Canopy Dice — chance, payout and long-run return
BetWinning rollsChancePaysHouse edge
Small or Big105 in 21648.61%1 to 12.78%
Total 9, 10, 11 or 1225–27 in 21611.57–12.50%6 to 112.5–19.0%
Total 8 or 1321 in 2169.72%8 to 112.5%
Total 7 or 1415 in 2166.94%12 to 19.7%
Total 6 or 1510 in 2164.63%17 to 116.7%
Total 5 or 166 in 2162.78%30 to 113.9%
Total 4 or 173 in 2161.39%60 to 115.3%
Any triple6 in 2162.78%30 to 113.9%

The one that catches people out

Nine and twelve look like safe middle ground. They arrive 25 times in 216 and pay 6 to 1 — the same price as ten and eleven, which arrive 27 times. Two extra combinations sounds trivial, but it is the difference between a 12.5% edge and a 19% edge, the worst number on this layout.

Four framed emblems in a row: playing cards, three dice, a striped tent and an ice crystal
Also in the room

Three other games, same coin balance

If the dice have been unkind, the free top-up is one tap away at the top of this page. Nobody is ever stuck at zero here.